Rieber, L. P.
(1994). Computers, graphics, and learning. Madison, WI: Brown & Benchmark.
Description
Rieber, L. P.
(2000). Getting interactive with Authorware: Building simulations and games.
Description
Guides
Rieber, L.
P. (2004). Getting Up and Running with Dreamweaver: Building a Professional
Portfolio. Description
Book Chapters
Rieber, L.P.
(2004). Microworlds. In D. Jonassen (Ed.), Handbook of research for
educational
communications and technology (2nd ed.) (pp. 583-603). Mahwah, NJ: Lawrence
Erlbaum Associates.
Theory/Conceptual
Rieber, L.P.
(2001, December). Designing learning environments that excite serious play.
Paper presented at the annual meeting of the Australasian Society for Computers
in Learning in Tertiary Education, Melbourne, Australia. Full
paper (pdf)
Rieber, L. P.,
& Matzko, M. J. (2001). Serious design of serious play in physics. Educational
Technology, 41(1), 14-24. Full paper (html)
Rieber, L. P.,
Smith, L., & Noah, D. (1998). The value of serious play. Educational Technology,
38(6), 29-37. Full
paper (html)
Rieber, L. P.
(1996). Seriously considering play: Designing interactive learning environments
based on the blending of microworlds, simulations, and games. Educational
Technology Research & Development, 44(2), 43-58. Full
paper (html)
Rieber, L. P.
(1995). A historical review of visualization in human cognition. Educational
Technology Research & Development, 43(1), 45-56.
Rieber, L.P.
(1995) Using computer-based microworlds with children with pervasive developmental
disorders: An informal case study. Journal of Educational Multimedia and Hypermedia,
4(1), 75-94. Full
paper (html)
Hooper, S.,
& Rieber, L.P. (1995). Teaching with technology. In A.C. Orstein (Ed.),
Teaching: Theory into practice (pp. 154-170). Boston: Allyn and Bacon. Full
paper (html)
Rieber, L. P.
(1993). A pragmatic view of instructional technology. In K. Tobin (Ed.), The
practice of constructivism in science education (pp. 193-212). Washington,
DC: AAAS Press. Abstract
Rieber, L. P.
(1992). Computer-based microworlds: A bridge between constructivism and direct
instruction. Educational Technology Research & Development, 40(1), 93-106.
Abstract
Rieber, L. P.,
& Kini, A. (1991). Theoretical foundations of instructional applications
of computer-generated animated visuals. Journal of Computer-Based Instruction,
18(3), 83-88.
Rieber, L. P.
(1990). Animation in computer-based instruction. Educational Technology Research
& Development, 38(1), 77-86.
Research
Rieber, L.P.
(2004). Microworlds. In D. Jonassen (Ed.), Handbook of research for educational
communications and technology (2nd ed.) (pp. 583-603). Mahwah, NJ: Lawrence
Erlbaum Associates.
Langone, J.,
Clees, T., Rieber, L., & Matzko, M. (2003) The future of computer-based
interactive technology for teaching individuals with moderate to severe
disabilities:
Issues relating to research and practice. Journal of Special Education
Technology, 18(1), 5-16.
Rieber, L.P.,
Supporting discovery-based learning with simulations. Invited presentation
at the International Workshop on Dynamic Visualizations and Learning, Knowledge
Media Research Center, Tubingen, Germany, July 18-19, 2002.
Full paper
(pdf)
Rieber, L.
P., Davis, J., Matzko, M., & Grant, M. (2001, April). Children as
multimedia critics: Middle school students' motivation for and critical
analysis of educational
multimedia designed by other children. Paper presented at the annual meeting
of the American Educational Research Association, Seattle. Full
paper (pdf)
Rieber, L. P.,
Luke, N., & Smith, J. (1998). Project KID DESIGNER: Constructivism at
work through play. Meridian: Middle School Computer Technology Journal. 1(1).
[On-line]. Available: http://www.ncsu.edu/meridian/jan98/index.html
Rieber, L. P.
(1996). Animation as feedback in a computer-based simulation: Representation
matters. Educational Technology Research & Development, 44(1), 5-22.
Rieber, L. P.
(1995). Using computer-based microworlds with children with pervasive developmental
disorders: An informal case study. Journal of Educational Multimedia and Hypermedia,
4(1), 75-94. Full
paper (html)
Rieber, L. P., & Parmley,
M. W. (1995). To teach or not to teach? Comparing the use of computer-based
simulations in deductive versus inductive approaches to learning
with adults in science. Journal of Educational Computing Research, 13(4),
359-374.
Rieber, L. P.
(1991). Animation, incidental learning, and continuing motivation. Journal
of Educational Psychology, 83, 318-328.
Rieber, L. P.
(1990). Using computer animated graphics in science instruction with children.
Journal of Educational Psychology, 82, 135-140.
Other
Rieber, L.P.,
The proper way to become an instructional technologist. 1998 Peter Dean Lecturer
for the Division of Learning and Performance Environments. Presented at the
Annual Conference of the Association for Educational Communications and Technology,
St. Louis, February, 1998. Full
paper (html)
Work/sites related
to my own research and interests